Director 3D > Peformance
and Optimization |
Introduction > General
Performance Optimization Tips > General
Download Optimization Tips > The Renderer
> Useful Links and References |
General Performance tips |
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- Much of the optimization is to do with textures – textures are
probably the most important aspect to look at when you are looking to
increase the speed of your projects – NOTE THAT TEXTURES SHOULD
BE A POWER OF 2 (e.g. 512x512,256x256,128x128, etc – the smaller
the better….
- In addition the renderer, virtual memory, client system specifications,
desktop settings, sprite size, geometry, number of models and lighting
will all affect performance optimization in any project.
- Setting realistic goals on the minimum system requirements for your
users and being able to plan your goals are all part of the responsibility.
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Introduction > General
Performance Optimization Tips > General
Download Optimization Tips > The Renderer
> Useful Links and References |
July 2003 |